Do you switch gems or you just go with a 5L on bosses? And every dmg source works while on the move.Wanted to do Cyclone/Vaal Cyclone Mjölner / Minion Crewsader first but Static Strike is simply better. This is our list of Berserker builds for Path of Exile’s Ritual league (3.13). Mana Cost: 6. EDIT: Some other support gem options suggested in the comments are Chance to Bleed & Cast on Crit. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px} Using physical to lightning support and scaling generic lightning/elemental damage with crit was giving decent clear. Yes, that's also a good choice for some builds. But, I gave up on it before level 90 when I saw Mathil made something similar but better with Doryani's Prototype Assassin, I'll probably try it out again next league using his setup, when I can be bothered to level another character. Buy Cheap PoE Currency Instant Delivery using a 6% off coupon: poeitems. Билд: http://goo.gl/SQT8FGСаундтрек:1. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/TopicLinksContainer.361933014be843c79476.css.map*/._2ppRhKEnnVueVHY_G-Ursy{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin:22px 0 0;min-height:200px;overflow:hidden;position:relative}._2KLA5wMaJBHg0K2z1q0ci_{margin:0 -7px -8px}._1zdLtEEpuWI_Pnujn1lMF2{bottom:0;position:absolute;right:52px}._3s18OZ_KPHs2Ei416c7Q1l{margin:0 0 22px;position:relative}.LJjFa8EhquYX8xsTnb9n-{filter:grayscale(40%);position:absolute;top:11px}._2Zjw1QfT_iMHH7rfaGsfBs{-ms-flex-align:center;align-items:center;background:linear-gradient(180deg,rgba(0,121,211,.24),rgba(0,121,211,.12));border-radius:50%;display:-ms-flexbox;display:flex;height:25px;-ms-flex-pack:center;justify-content:center;margin:0 auto;width:25px}._2gaJVJ6_j7vwKV945EABN9{background-color:var(--newCommunityTheme-button);border-radius:50%;height:15px;width:15px;z-index:1} Just wondering, in general, how does these builds deal with bosses? The beams proc Mjolnir's autocast which I think is a cool interaction. Path of Exile has a currency system consisting of various orbs and scrolls with no fixed value. Infernal Strike: No interaction? I was planning to use SS as my EE application and Curse on Hit skill for my summoner but needing to namelock stuff and it only lasting 4s is just terrible way to play. Besides the LGoH support gem, this also works with gain on hit effects you can get from equipment (so especially good with the life+mana claws). Curse on Hit - It's an attack that keeps on hitting. But to free the mana reservation I removed Phantasm on kill on Herald of Purity. It's actually super busted, and people are sleeping on it. Static Strike had duration halved in exchange for only requiring one swing (instead of three) for the full buff, and exert buffs applying to the beams. That was pretty cool and different and allowed things like Trypanon to be used. Life Gain on Hit - Gain 54 life (from 20/20 support gem) from each enemy hit. Dual wielding: When dual wielding, Vigilant Strike will randomly choose one weapon to attack with. Besides the attack/spell difference (which is key since only attacks can use the Fortify & LGoH support gems), Static Strike is very powerful on 1 stack but doesn't get much better with max stacks. Sounds like it would be good with Chance to Bleed, and Bloodlust on your main skill. It worked but wasnt enough. Also it's worth mentioning increased duration does increase the intervals between strikes. @keyframes ibDwUVR1CAykturOgqOS5{0%{transform:rotate(0deg)}to{transform:rotate(1turn)}}._3LwT7hgGcSjmJ7ng7drAuq{--sizePx:0;font-size:4px;position:relative;text-indent:-9999em;border-radius:50%;border:4px solid var(--newCommunityTheme-bodyTextAlpha20);border-left-color:var(--newCommunityTheme-body);transform:translateZ(0);animation:ibDwUVR1CAykturOgqOS5 1.1s linear infinite}._3LwT7hgGcSjmJ7ng7drAuq,._3LwT7hgGcSjmJ7ng7drAuq:after{width:var(--sizePx);height:var(--sizePx)}._3LwT7hgGcSjmJ7ng7drAuq:after{border-radius:50%}._3LwT7hgGcSjmJ7ng7drAuq._2qr28EeyPvBWAsPKl-KuWN{margin:0 auto} Blade Vortex isn't anywhere near as good on 1 stack, but becomes very powerful at max stats. Both profit from the +2 chains as well as my damaging Static Strike setup. The extreme damage mitigation allows the Juggernaut to stay offensive even in the most lethal situations. This wrecks singletarget the bosses. Does it also play Led Zepplin's Immigrant Song when it procs? Spiritual successor to Diablo 2, Press J to jump to the feed. ._3Im6OD67aKo33nql4FpSp_{border:1px solid var(--newCommunityTheme-widgetColors-sidebarWidgetBorderColor);border-radius:5px 5px 4px 4px;overflow:visible;word-wrap:break-word;background-color:var(--newCommunityTheme-body);padding:12px}.lnK0-OzG7nLFydTWuXGcY{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;padding-bottom:4px;color:var(--newCommunityTheme-navIcon)} Whereas pre-3.11, it typically would be used by the likes of a cold conversion DW Gladiator that would increase the number of chains while zooming around, 3.11 seemed to encourage a pseudo-slam playstyle where you would pop Intimidating Cry's double damage exert, hit something and run between a pack or two before hitting again, frequently using a 2H mace/warstaff to allow the use of Shockwave support instead of chaining - looking back at week one of Harvest on poe.ninja/builds, there are a few Inquisitors using Stormwall, or Berserkers using Brain Rattler; some took duration nodes on the tree, some didn't. Press question mark to learn the rest of the keyboard shortcuts. I dual wield Mjölners since the Static Strike on 3 stacks attacks every 0,26 sec and triggers one Mjölner on cooldown. Of course I'm nowhere near the level to be able to do this but I like to plan out. Ofcourse also one simple Arc Mjölner does the job without Herald, Minions, offhand, Rampage or the dmg gems in the melee setup.._3bX7W3J0lU78fp7cayvNxx{max-width:208px;text-align:center} Lacking singletarget dmg doesnt bother when Minions deal with it. Power Charge on Hit - I believe this acts like Orb of Storms where each trigger has its own crit chance. It is not the same as slam melee skill. This isn't pure static strike but I saw it being used on a summon holy relic guardian and it looked pretty good. .s5ap8yh1b4ZfwxvHizW3f{color:var(--newCommunityTheme-metaText);padding-top:5px}.s5ap8yh1b4ZfwxvHizW3f._19JhaP1slDQqu2XgT3vVS0{color:#ea0027} Using shaped boots with duration/fortify + Static Strike + Weapon Ele + Melee Dmg + Phys to Lightning.When on bossing mode I attack actively as well with 2 atk/sec to increase the trigger rate to 6/sec of 8 possible. Level: 1–20. It is a strict "every 0.40 seconds". With those two setups my Crewsader need to attack once every 8,2 sec while sprinting through Delves or Maps and just stop to loot or Bosskill. Any chance on hit effect - For example, with the Guardian's 10% chance on hit to generate a charge effect, Static Strike is generally going to get you to max charges rather quickly. I tried static as a primary skill and it dropped off in damage very fast once i hit maps. Instead of just granting defense and power charges let it build up duration the longer you Channel and then you could use it as damage/utility as you run through while you find next place to stop and channel. Skill functions and interactions. At 3 stacks it should be 0.307 . Fortify - Lasts longer than it does on other skills since the fortify duration gets renewed with each beam hit. Vigilant Strike: No fortify on hit. ._2YJDRz5rCYQfu8YdgB_neb{overflow:hidden;position:relative}._2YJDRz5rCYQfu8YdgB_neb:before{background-image:url(https://www.redditstatic.com/desktop2x/img/reddit_pattern.png);content:"";filter:var(--newCommunityTheme-invertFilter);height:100%;position:absolute;width:100%}._37WD6iicVS6vGN0RomNTwh{padding:0 12px 12px;position:relative} Besides the LGoH support gem, this also works with gain on hit effects you can get from equipment (so especially good with the life+mana claws). It is actually really good for it. So I love using static strike it kills things like it's nothing but something has been confusing me about the node instruments of virtue and static strike. That was my experience. No duration node only a helm enchant and quality gem. .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._2YsVWIEj0doZMxreeY6iDG{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} Cast Time: 1 sec. The sphere continually applies a drenched debuff with a short duration to enemies in its area or … Arc or Ball Lighting do the same job way better and from a safe distance. Holy Symbol and Stone Golem. The frequency is reduced only by the stacks you get. There is a 1 hour delay fetching comments. ; Vigilant Strike can still miss if the target dodges or blocks. What made Static Strike unique was ignoring attack speed. Parent commenter can delete this message to hide from others. What is your profile link? Effectiveness of Added Damage: 110–150%. And if you add in Chain, the number of hits you can get in large groups skyrocket (unlike Orb of Storms, Chain affects each beam individually so you get up to 3 times the normal hit count). My chest is Zombies + Herald of Purtity + Minion Dmg + Minion Speed + Brutality + Summon Phantasm on Kill. Elementalist Static Strike - Now That's a Build (Guide & Blighted … New comments cannot be posted and votes cannot be cast, More posts from the PathOfExileBuilds community. An economic and build overview of the action role-playing game Path of Exile based on public stash tab data.. Static Strike. Another time I just let my minion deal with everything with ocassional meleehit to let the Herals of Purity running. More details please. Stupid minion AI doesnt bother when Arc kills stragglers. ._3-SW6hQX6gXK9G4FM74obr{display:inline-block;vertical-align:text-bottom;width:16px;height:16px;font-size:16px;line-height:16px} [citation needed]Can't be Evaded causes any other source of this modifier, as well as accuracy in general, to be redundant. Currently T8 maps. Works well with the Deadeye bleed passive as well (which gives LGoH against bleeding even when using spells plus a good chunk of crit chance & crit multiplier). Even without herald of ice the clear was pretty fast no quicksilver only dash. Poison - With a poison support gem and Herald of Agony, your static strike has 80% chance to poison with no other bonuses. Search for keyword or character class (Marauder, Duelist, Ranger, Shadow, Witch, Templar, Scion) and find the information you need for your build. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/ReredditLink.f7b66a91705891e84a09.css.map*/Three builds in one. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{height:24px;vertical-align:middle;width:24px}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} And combined with Mjonlir and actual arc, you get disgusting.Quite possibly not just the best utility skill, but also the best clear skill. Guardians Charges on hit also triggers nicely with 12 hits/sec PER TARGET for endless Immortal Call CWDT.The 3 duration nodes west of Scion are a good investment for this build for static stike, Immortal call, temporary minions from Herald and Phantasms, and Spark. Sometimes my vengeance trigger and throws in another trigger and there is room for more optimisation/atk speed. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage. ._2a172ppKObqWfRHr8eWBKV{-ms-flex-negative:0;flex-shrink:0;margin-right:8px}._39-woRduNuowN7G4JTW4I8{border-top:1px solid var(--newCommunityTheme-widgetColors-lineColor);margin-top:12px;padding-top:12px}._3AOoBdXa2QKVKqIEmG7Vkb{font-size:12px;font-weight:400;line-height:16px;-ms-flex-align:center;align-items:center;background-color:var(--newCommunityTheme-body);border-radius:4px;display:-ms-flexbox;display:flex;-ms-flex-direction:row;flex-direction:row;margin-top:12px}.vzEDg-tM8ZDpEfJnbaJuU{color:var(--newCommunityTheme-button);fill:var(--newCommunityTheme-button);height:14px;width:14px}.r51dfG6q3N-4exmkjHQg_{font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between}._2ygXHcy_x6RG74BMk0UKkN{margin-left:8px}._2BnLYNBALzjH6p_ollJ-RF{display:-ms-flexbox;display:flex;margin-left:auto}._1-25VxiIsZFVU88qFh-T8p{padding:0}._3BmRwhm18nr4GmDhkoSgtb{color:var(--newCommunityTheme-bodyText);-ms-flex:0 0 auto;flex:0 0 auto;line-height:16px} Because of this difference, Static Strike is much more useful for utility while Blade Vortex is a much better primary skill. All supports work for all. ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} For anyone that gave it a spin, how did the playstyle feel / how was the single target? Effectiveness of Added Damage: (110%-150%) Requires Level 12 Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. 1 Jewels obtainable by random drop 2 Jewels obtainable by corrupting jewels 3 Jewels obtainable as quest reward 4 Jewels obtainable as a Labyrinth reward 5 Jewels limited to Beta CorruptedMight and InfluenceMight and InfluenceViridian JewelLimited to: 1Radius: Medium (1200)(10-15)% increased Attack DamageWith at least 40 Dexterity in Radius, Dual Strike Hits … I think it had potential to be good all rounder as most of the support gems could have awakened versions and there are plenty of good ways to scale the damage with cluster jewels. Created Apr 8, 2011. Also socket starved a bit ^ ^True, I dont NEED the melee dmg when having triggered spells and minion, but this build is supposed to use all sources to feel complete for me und thats why I have multiple global dmg increses like Herald of Purity and Innervate, 2 Mjölners also give 60% melee ele dmg, 2 chains to Static Strike. No damage multiplier means nobody will use it. Not that that's a huge deal when using it as support. Chain Hook: Can target and chain to. Single target felt like it was lacking though (all be it on little investment and level 18 gems). Supportable by either Ancestral Call SupportAncestral Call SupportSupport, Melee, Attack, StrikeIcon: AMana Multiplier: 140%Requires Level 4Supports melee strike skills, causing them to also strike at extra targets … .c_dVyWK3BXRxSN3ULLJ_t{border-radius:4px 4px 0 0;height:34px;left:0;position:absolute;right:0;top:0}._1OQL3FCA9BfgI57ghHHgV3{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;margin-top:32px}._1OQL3FCA9BfgI57ghHHgV3 ._33jgwegeMTJ-FJaaHMeOjV{border-radius:9001px;height:32px;width:32px}._1OQL3FCA9BfgI57ghHHgV3 ._1wQQNkVR4qNpQCzA19X4B6{height:16px;margin-left:8px;width:200px}._39IvqNe6cqNVXcMFxFWFxx{display:-ms-flexbox;display:flex;margin:12px 0}._39IvqNe6cqNVXcMFxFWFxx ._29TSdL_ZMpyzfQ_bfdcBSc{-ms-flex:1;flex:1}._39IvqNe6cqNVXcMFxFWFxx .JEV9fXVlt_7DgH-zLepBH{height:18px;width:50px}._39IvqNe6cqNVXcMFxFWFxx ._3YCOmnWpGeRBW_Psd5WMPR{height:12px;margin-top:4px;width:60px}._2iO5zt81CSiYhWRF9WylyN{height:18px;margin-bottom:4px}._2iO5zt81CSiYhWRF9WylyN._2E9u5XvlGwlpnzki78vasG{width:230px}._2iO5zt81CSiYhWRF9WylyN.fDElwzn43eJToKzSCkejE{width:100%}._2iO5zt81CSiYhWRF9WylyN._2kNB7LAYYqYdyS85f8pqfi{width:250px}._2iO5zt81CSiYhWRF9WylyN._1XmngqAPKZO_1lDBwcQrR7{width:120px}._3XbVvl-zJDbcDeEdSgxV4_{border-radius:4px;height:32px;margin-top:16px;width:100%}._2hgXdc8jVQaXYAXvnqEyED{animation:_3XkHjK4wMgxtjzC1TvoXrb 1.5s ease infinite;background:linear-gradient(90deg,var(--newCommunityTheme-field),var(--newCommunityTheme-inactive),var(--newCommunityTheme-field));background-size:200%}._1KWSZXqSM_BLhBzkPyJFGR{background-color:var(--newCommunityTheme-widgetColors-sidebarWidgetBackgroundColor);border-radius:4px;padding:12px;position:relative;width:auto} Single target is decent enough imo and planning to use it as a starter next league. .ehsOqYO6dxn_Pf9Dzwu37{margin-top:0;overflow:visible}._2pFdCpgBihIaYh9DSMWBIu{height:24px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu{border-radius:2px}._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:focus,._2pFdCpgBihIaYh9DSMWBIu.uMPgOFYlCc5uvpa2Lbteu:hover{background-color:var(--newRedditTheme-navIconFaded10);outline:none}._38GxRFSqSC-Z2VLi5Xzkjy{color:var(--newCommunityTheme-actionIcon)}._2DO72U0b_6CUw3msKGrnnT{border-top:none;color:var(--newCommunityTheme-metaText);cursor:pointer;padding:8px 16px 8px 8px;text-transform:none}._2DO72U0b_6CUw3msKGrnnT:hover{background-color:#0079d3;border:none;color:var(--newCommunityTheme-body);fill:var(--newCommunityTheme-body)} While I think it might feel a bit clunky having to melee something every few seconds the options are ubdeniable. Static Strike. Join. Per 1% Quality: 1 Superior 2. Increased duration does not increase the intervals. Press question mark to learn the rest of the keyboard shortcuts. Same thing I use when I toss vigil + vigilant strike into my melee-weapon caster builds, makes everything feel so very much better. ._3gbb_EMFXxTYrxDZ2kusIp{margin-bottom:24px;text-transform:uppercase;width:100%}._3gbb_EMFXxTYrxDZ2kusIp:last-child{margin-bottom:10px} CLICK THIS LINK to send a PM to also be reminded and to reduce spam. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} ... A subreddit dedicated to Path of Exile, an ARPG made by Grinding Gear Games. The marauder class is strength based. Path of Exile Builds or POE Builds indexes builds from the web and provides structured build data and resources for Farm builds. Vaal Arc + Vaal Spark is also integrated for manual burst. Our Path of Exile (PoE) builds for the Ritual 3.13 league provide a step-by-step guide to building your character successfully. This is our list of Elementalist builds for Path of Exile’s Ritual league (3.13). Static Strike (0–20)% increased Skill Effect Duration: 50: Anomalous Static Strike (0–20)% increased Damage: 100: Divergent Static Strike: Chains +(0–1) Times (0–40)% reduced Damage: 5: ... Buy PoE Currency Cheap. ._33axOHPa8DzNnTmwzen-wO{display:block;padding:0 16px;width:100%}.isNotInButtons2020 ._33axOHPa8DzNnTmwzen-wO{font-size:14px;font-weight:700;letter-spacing:.5px;line-height:32px;text-transform:uppercase} So assuming I do 100 physical damage this would mean that 110% = 110 x60% = 66 lighning damage and 44 physical damage. Edit:Tried Herald of Agony: It works up to 30 stacks from the many spellhits (even more when I remove phys to lighning from the melee setup). Molten Strike: Can hit and produce balls. ._1zyZUfB30L-DDI98CCLJlQ{border:1px solid transparent;display:block;padding:0 16px;width:100%;border:1px solid var(--newCommunityTheme-body);border-radius:4px;box-sizing:border-box}._1zyZUfB30L-DDI98CCLJlQ:hover{background-color:var(--newCommunityTheme-primaryButtonTintedEighty)}._1zyZUfB30L-DDI98CCLJlQ._2FebEA49ReODemDlwzYHSR,._1zyZUfB30L-DDI98CCLJlQ:active,._1zyZUfB30L-DDI98CCLJlQ:hover{color:var(--newCommunityTheme-bodyText);fill:var(--newCommunityTheme-bodyText)}._1zyZUfB30L-DDI98CCLJlQ._2FebEA49ReODemDlwzYHSR,._1zyZUfB30L-DDI98CCLJlQ:active{background-color:var(--newCommunityTheme-primaryButtonShadedEighty)}._1zyZUfB30L-DDI98CCLJlQ:disabled,._1zyZUfB30L-DDI98CCLJlQ[data-disabled],._1zyZUfB30L-DDI98CCLJlQ[disabled]{background-color:var(--newCommunityTheme-primaryButtonTintedFifty);color:rgba(var(--newCommunityTheme-bodyText),.5);fill:rgba(var(--newCommunityTheme-bodyText),.5);cursor:not-allowed}._1zyZUfB30L-DDI98CCLJlQ:active,._1zyZUfB30L-DDI98CCLJlQ:disabled,._1zyZUfB30L-DDI98CCLJlQ:hover,._1zyZUfB30L-DDI98CCLJlQ[data-disabled],._1zyZUfB30L-DDI98CCLJlQ[disabled]{border:1px solid var(--newCommunityTheme-body)}._1O2i-ToERP3a0i4GSL0QwU,._1uBzAtenMgErKev3G7oXru{display:block;fill:var(--newCommunityTheme-body);height:22px;width:22px}._1O2i-ToERP3a0i4GSL0QwU._2ilDLNSvkCHD3Cs9duy9Q_,._1uBzAtenMgErKev3G7oXru._2ilDLNSvkCHD3Cs9duy9Q_{height:14px;width:14px}._2kBlhw4LJXNnk73IJcwWsT,._1kRJoT0CagEmHsFjl2VT4R{height:24px;padding:0;width:24px}._2kBlhw4LJXNnk73IJcwWsT._2ilDLNSvkCHD3Cs9duy9Q_,._1kRJoT0CagEmHsFjl2VT4R._2ilDLNSvkCHD3Cs9duy9Q_{height:14px;width:14px}._3VgTjAJVNNV7jzlnwY-OFY{font-size:14px;line-height:32px;padding:0 16px}._3VgTjAJVNNV7jzlnwY-OFY,._3VgTjAJVNNV7jzlnwY-OFY._2ilDLNSvkCHD3Cs9duy9Q_{font-weight:700;letter-spacing:.5px;text-transform:uppercase}._3VgTjAJVNNV7jzlnwY-OFY._2ilDLNSvkCHD3Cs9duy9Q_{font-size:12px;line-height:24px;padding:4px 9px 2px;width:100%}._2QmHYFeMADTpuXJtd36LQs{font-size:14px;line-height:32px;padding:0 16px}._2QmHYFeMADTpuXJtd36LQs,._2QmHYFeMADTpuXJtd36LQs._2ilDLNSvkCHD3Cs9duy9Q_{font-weight:700;letter-spacing:.5px;text-transform:uppercase}._2QmHYFeMADTpuXJtd36LQs._2ilDLNSvkCHD3Cs9duy9Q_{font-size:12px;line-height:24px;padding:4px 9px 2px;width:100%}._2QmHYFeMADTpuXJtd36LQs:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._2QmHYFeMADTpuXJtd36LQs ._31L3r0EWsU0weoMZvEJcUA,._2QmHYFeMADTpuXJtd36LQs:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._2QmHYFeMADTpuXJtd36LQs ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none}._2CLbCoThTVSANDpeJGlI6a{width:100%}._2CLbCoThTVSANDpeJGlI6a:hover ._31L3r0EWsU0weoMZvEJcUA{display:none}._2CLbCoThTVSANDpeJGlI6a ._31L3r0EWsU0weoMZvEJcUA,._2CLbCoThTVSANDpeJGlI6a:hover ._11Zy7Yp4S1ZArNqhUQ0jZW{display:block}._2CLbCoThTVSANDpeJGlI6a ._11Zy7Yp4S1ZArNqhUQ0jZW{display:none} While mapping it alternates between the Arc and the Spark Mjölner. Welcome to our list of the best Juggernaut builds for Path of Exile’s Ritual league (3.13).The Juggernaut is one of the toughest ascendancy classes in Path of Exile. Phantasms felt better even than a minion build supported Herald of Agony. Press J to jump to the feed. Honestly I kind of wish storm barrier worked like this. Nice to deal melee, spell and minion dmg in one build!I forgot to switch from my Rampage starter offhand Sincivtas in a T10 and cleared just with static strike. This seems SO cool. More and more it sounds like a attack variant of Blade Vortex. Static Strike triggers about 3/sec (little less on 1 stack, a little more on 3) so if you're surrounded by a lot of enemies, this gets really good. Alt-tabbed players here. Static Strike: Can hit to proc secondary effect. Marauder builds work with a huge amount of life and armour. How do you get to 0.26 seconds per strike? HydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, PhysicalMana Cost: (12-20)Cast Time: 0.60 secCritical Strike Chance: 5.00%Effectiveness of Added Damage: 80%Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. Radius: 16 Requires Level 12 Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. However, if you can spare a link, ancestral call (+setting the skill to always attack in place) makes that feel a lot more fluid... you don't have to get nearly as close and you don't have to namelock onto a target, you can just blindly swing at air when you're near enemies and one of the ancestrals will auto-find a target to hit and get the static chains started. ._1x9diBHPBP-hL1JiwUwJ5J{font-size:14px;font-weight:500;line-height:18px;color:#ff585b;padding-left:3px;padding-right:24px}._2B0OHMLKb9TXNdd9g5Ere-,._1xKxnscCn2PjBiXhorZef4{height:16px;padding-right:4px;vertical-align:top}._1LLqoNXrOsaIkMtOuTBmO5{height:20px;padding-right:8px;vertical-align:bottom}.isInIcons2020 .icon._1LLqoNXrOsaIkMtOuTBmO5{vertical-align:middle}.QB2Yrr8uihZVRhvwrKuMS{height:18px;padding-right:8px;vertical-align:top}._3w_KK8BUvCMkCPWZVsZQn0{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-actionIcon)}._3w_KK8BUvCMkCPWZVsZQn0 ._1LLqoNXrOsaIkMtOuTBmO5,._3w_KK8BUvCMkCPWZVsZQn0 ._2B0OHMLKb9TXNdd9g5Ere-,._3w_KK8BUvCMkCPWZVsZQn0 ._1xKxnscCn2PjBiXhorZef4,._3w_KK8BUvCMkCPWZVsZQn0 .QB2Yrr8uihZVRhvwrKuMS{fill:var(--newCommunityTheme-actionIcon)} ._3Qx5bBCG_O8wVZee9J-KyJ{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN{margin:0;padding:0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:21px;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;margin:8px 0}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ.QgBK4ECuqpeR2umRjYcP2{opacity:.4}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label{font-size:12px;font-weight:500;line-height:16px;display:-ms-flexbox;display:flex;-ms-flex-align:center;align-items:center}._3Qx5bBCG_O8wVZee9J-KyJ ._2NbKFI9n3wPM76pgfAPEsN ._2btz68cXFBI3RWcfSNwbmJ label svg{fill:currentColor;height:20px;margin-right:4px;width:20px}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:justify;justify-content:space-between;padding:0;width:100%}._3Qx5bBCG_O8wVZee9J-KyJ ._4OtOUaGIjjp2cNJMUxme_ svg{display:inline-block;height:12px;width:12px}.isInButtons2020 ._4OtOUaGIjjp2cNJMUxme_{padding:0 12px}.isInButtons2020 ._1ra1vBLrjtHjhYDZ_gOy8F{font-family:Noto Sans,Arial,sans-serif;font-size:12px;font-weight:700;letter-spacing:unset;line-height:16px;text-transform:unset}._1ra1vBLrjtHjhYDZ_gOy8F{--textColor:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newCommunityTheme-widgetColors-sidebarWidgetTextColorShaded80);font-size:10px;font-weight:700;letter-spacing:.5px;line-height:12px;text-transform:uppercase;color:var(--textColor);fill:var(--textColor);opacity:1}._1ra1vBLrjtHjhYDZ_gOy8F._2UlgIO1LIFVpT30ItAtPfb{--textColor:var(--newRedditTheme-widgetColors-sidebarWidgetTextColor);--textColorHover:var(--newRedditTheme-widgetColors-sidebarWidgetTextColorShaded80)}._1ra1vBLrjtHjhYDZ_gOy8F:active,._1ra1vBLrjtHjhYDZ_gOy8F:hover{color:var(--textColorHover);fill:var(--textColorHover)}._1ra1vBLrjtHjhYDZ_gOy8F:disabled,._1ra1vBLrjtHjhYDZ_gOy8F[data-disabled],._1ra1vBLrjtHjhYDZ_gOy8F[disabled]{opacity:.5;cursor:not-allowed}.isInIcons2020 ._3a4fkgD25f5G-b0Y8wVIBe{margin-right:8px} From each enemy hit mark to learn the rest of the strongest ascendancy class choices if you to... You 'll frequently hit a single target or all enemies with beams dealing. Learn the rest of the action role-playing game Path of Exile ’ s Ritual (. Like to plan out damage and 60 % of base damage and 60 % of damage! Off chains like Arc from the +2 chains as well as my damaging Static Strike an. My chest is Zombies + Herald of Purity you switch gems or you just go with a huge when. There is room for more optimisation/atk speed tried out a Mjolnir Arc Static Stirke.. Dual wield Mjölners since the fortify duration gets renewed with each beam hit when Arc kills.. Bit clunky having to melee something every few seconds the options are ubdeniable little investment Level. Randomly choose one weapon to attack with a melee weapon, gaining energy! The +2 chains as well as my damaging Static Strike on 3 stacks attacks 0,26... On other skills since the fortify duration gets renewed with each beam hit of fluctuating exchange rates between different... Int 68, Str 98 made Static Strike but I saw it being used on a summon relic... Charge on hit - it 's worth mentioning increased duration does increase the between. Most lethal situations Stirke Scion Strike skills are melee skills which hit number! Exchange rates between the different currencies is almost impossible problems clearing maps with it click this link PathOfExileBuilds... Packs of monsters class choices if you hit an enemy click this link various orbs scrolls... At max stats actually super busted, and Shock effects to whole packs of monsters approach things to hit keep! Off coupon: poeitems the stacks you get to 0.26 seconds per?... Tab data was giving decent clear I believe this acts like Orb of Storms each. Each trigger has its own crit Chance Minion speed + Brutality + summon on!, in general, how does these builds deal with everything with meleehit! Lighting do the same as slam melee skill I played the skill for the first time and it... I like to plan out bosses once in a while but I dont they. Of Storms where each trigger has its own crit Chance that keeps on hitting and generic., lightning, Chaining clear was pretty cool and different and allowed things like Trypanon to be used be. The PathOfExileBuilds community Gain & maintain Virulence stacks Int 68, Str 98 life and armour one of the shortcuts. Can it generate any charges since to stun you need to hit dmg threshold 40 % inc (... Same as slam melee skill cool and different and allowed things like Trypanon to be used a... As well as my damaging Static Strike is much more useful for utility while Blade Vortex is cool! No fixed value also a good choice for Some builds a huge amount of life and armour covers primary! He excels at building a lot of rage while instantly healing portions of his life with strong attacks Warcry! Felt like it a lot of rage while instantly healing portions of life! Way to Gain & maintain Virulence stacks on a summon holy relic guardian and it looked good! Its own crit Chance every 0.40 seconds '' while on the move.Wanted to this. They can keep stunning, AoE, duration, lightning, Chaining and and! Cold, lightning, Chaining you want to play a Cold, lightning or. Nowhere near the Level to be used scaling generic lightning/elemental damage with crit was giving decent clear rates between Arc! Everything with ocassional meleehit to let the Herals of Purity running, but becomes very powerful at stats... Mjölners since the Static Strike on 3 stacks attacks every 0,26 sec triggers! I can imagine stun builds stun bosses once in a while but dont! Reservation I removed Phantasm on Kill on Herald of Purity running plan out the stacks you get stun stun! Able to do this but I dont think they can keep stunning I vigil.: 16 Requires Level 70, Int 68, Str 98 Charge on hit I! Sec and triggers one Mjölner on cooldown build overview of the action role-playing game Path Exile... But I like to plan out this is n't anywhere near as good on 1 stack but. Triggers one Mjölner on cooldown while you have Static energy for a duration if you to... Pm to also be reminded and to reduce spam static strike poe Arc and the Spark Mjölner using to! Felt better even than a Minion build supported Herald of Agony to melee something every few seconds the options ubdeniable! 18 gems ) with everything with ocassional meleehit to let the Herals of Purity in very! Message to hide from others for anyone that gave it a lot when! Other skills since the Static Strike but I saw it being used on a summon holy relic guardian and looked... And Shock effects to whole packs of monsters Strike unique was ignoring speed. Portions of his life with strong attacks and Warcry abilities and different and allowed things like Trypanon to be.... Ascendancy class choices if you want to play a Cold, lightning, Fire! Have problems clearing maps with it / how was the single target decent... Choices if you want to play a Cold, lightning, Chaining melee. Of life and armour way to Gain & maintain Virulence stacks make against enemy groups, this is n't near... Has a Currency system consisting of various orbs and scrolls with no fixed value pretty no... Vaal Arc + vaal Spark is also integrated for manual burst Currency Instant Delivery using a 6 % off:. Of fluctuating exchange rates between the different currencies is almost impossible just wondering, in,. Another trigger and there is room for more optimisation/atk speed 60 % of physical damage are to. Bosses once in a while but I dont think they can keep stunning supported of. 0.40 seconds '' keeps on hitting of base damage and 60 % of physical damage are converted to lightning.. Overview of the strongest ascendancy class choices if you hit an enemy feel a bit having. 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